Kai Wüest
Making Games Since 2048
About
Hi there! I’m a versatile Producer with over a decade of games industry experience across multiple roles. I’ve shipped 4 live-service titles on PC & Mobile and made smaller contributions to over two dozen more projects alongside some really cool teams.
I started out with a game design diploma from the Games Academy Berlin, and got my first hands-on experience through internships at local studios while testing indie projects as a remote QA. I then joined Solid Clouds in Iceland as a systems designer, and later shipped their debut title Starborne: Sovereign Space as project lead.
I’ve since branched out into freelance contract work to expand my horizons and work on both projects and roles outside my comfort zone. Highlights include helping ship Merge Mayor at StarBerry, building the gameplay foundations for CIVITAS at Directive Games, and developing my own indie project Legion Hearts.
I’m currently working as a Publishing Producer at Bohemia Interactive, where I’m collaborating with external dev teams supporting the Arma franchise. You can find my project history on my portfolio, and a healthy mix of ramblings and industry insights on my blog.
If you’d like to discuss a project or simply say hello, feel free to get in touch via my contact details below.
Project Highlights

Arma Reforger
Publishing Producer

The Machines Arena
Consultant

Legion Hearts
Project Lead

Starborne: Frontiers
Product Manager

KARDS
Quality Assurance Tester

Arma 3
Publishing Producer

CIVITAS
Consultant

Merge Mayor
Product Manager

Starborne: Sovereign Space
Producer

The Mean Greens: Plastic Warfare
Quality Assurance Tester
Contact
Let's Chat!
- +41 78 210 78 21
- kai@kreidenwerk.com
- Prague, Czech Republic